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Game Version: 0.155 6/April/2012

Deriva | 0.150 "On the rocks"

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Published on Monday, 19 March 2012 15:59
Written by Damian Bernardi


Version 0.150 "On the rocks" is finally available to download for everyone. But you need to downlaod the lastest game launcher and create an account here. There are still a lot of bugs left, but we will fix them these days with auto-updates :D



- ADDED [game]: now infinite islands are theoretically possible
- ADDED [game]: random world generation
- ADDED [game]: apple, banana and bamboo items
- ADDED [game]: now you can use boats to sail from island to island
- ADDED [game]: eatable items with sound
- ADDED [game]: multi terrain material support
- ADDED [game]: game objects occlusion if far away
- ADDED [game]: strength value for left-hand and right-hand
- ADDED [menu]: joypad enable/disable option
- ADDED [menu]: day/night cycle
- ADDED [editor]: simple and intuitive islands creation and managemant
- ADDED [launcher]: minimize button
- ADDED [homepage]: new domain name for Deriva: htt://www.derivagame.com
- IMPROVED [game]: random island generation is now 2.5x faster
- IMPROVED [game]: day/night cycle and time calculation
- IMPROVED [game]: GUI interface
- IMPROVED [menu]: menu system and interface
- IMPROVED [menu]: achievements system
- IMPROVED [editor]: interface is now a lot more intuitive
- IMPROVED [homepage]: homepage load performance and directory paths
- IMPROVED [launcher]: skin and buttons
- FIXED [game]: object place collision with player
- FIXED [game]: player stats reset
- FIXED [game]: minimize and maximize mouse lock
- FIXED [game]: object disappear into the ground sometimes
- FIXED [launcher]: now the game launcher restarts propely
- FIXED [homepage]: a few homepage bugs


Deriva | 0.100 "Follow your instincts"

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Published on Thursday, 08 December 2011 15:16
Written by Damian Bernardi


Version 0.100 "Follow your instincts" is finally available as open pre-alpha!! Just download the pre-alpha launcher and create an account here. I hope that you will enjoy what we made so far and if you believe in our project please consider to vote Deriva at the indiedb awards 2011. Thank you :D



- ADDED [game]: game launcher and auto update function with latest news and social network links
- ADDED [game]: native Joypad support
- ADDED [game]: native water splash sound for stones
- ADDED [game]: very native multiplayer mode and master server is now online
- ADDED [game]: very native ingame chat with past console function features
- ADDED [game]: now the player looses health by jumping from too high places
- ADDED [game]: player reacts on water material
- ADDED [editor]: maps now save and load with screenshot
- ADDED [editor]: option to see through terrain
- ADDED [editor]: pyramid terrain type
- ADDED [editor]: shift terrain filters
- IMPROVED [game]: main cursor performance
- IMPROVED [game]: code is now running from external ddl's
- IMPROVED [game]: player motion and reaction
- IMPROVED [game]: a few GUI styles
- IMPROVED [game]: day and night cycle
- IMPROVED [editor]: terrain voxels rebuild performance up to 100x (!)
- IMPROVED [editor]: now taking screenshots works propely with sound
- IMPROVED [editor]: rewritten terrain smooth filters
- IMPROVED [editor]: camera editor movement with rotation
- IMPROVED [editor]: terrain generation height limit from 10 to 50
- FIXED [game]: you won't fly up in the sky on collision with carrying objects
- FIXED [game]: now you can change carrying hand also with only one item carring
- FIXED [game]: now you can pause propely the player ingame
- FIXED [game]: walk while on jumping isn't possible anymore
- FIXED [game]: see through walls
- FIXED [editor]: bug that destroyed current carring items on switch to edit mode or main menu
- FIXED [editor]: terrain generation is not more out of range
- FIXED [editor]: a few slider click areas


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